Science Lab
Matter, life cycles, the body, the sky
About Science Lab
Elementary science in question form: states of matter, animal groups, life cycles, body systems and the solar system.
Ankhdase tracks 5 distinct skills in Science Lab, including States of matter, Animal classification, Life cycles & habitats and Human body. Because mastery is estimated per skill rather than per game, the questions shift toward whatever a student is getting wrong — and away from what they have already proved they know.
How to play
- Answer questions about matter, animals, life cycles, the human body and the solar system.
- Every miss shows the fact behind the answer before the next question.
Skills Science Lab practices
- States of matter
- Animal classification
- Life cycles & habitats
- Human body
- Solar system
Mastery is estimated separately for each of these, which is what lets the difficulty move independently — a student can be fluent on one and still be fed easier questions on another.
Questions about Science Lab
- Is Science Lab free to play?
- Yes. Science Lab is free, runs in any modern browser, and needs no download or plugin. You can play straight away without an account; signing in is only needed if you want progress, streaks and badges saved.
- What age is Science Lab for?
- Science Lab suits ages 5–12 — roughly Kinder to Grade 6. The difficulty adapts as you play, so it stays useful across that whole range rather than being pitched at one year group.
- What does Science Lab teach?
- It practices States of matter, Animal classification, Life cycles & habitats, Human body and Solar system. Every question is tagged with the skill it exercises, so progress is tracked skill by skill rather than as one overall score.
- Does Science Lab work on a tablet or phone?
- Yes. Science Lab works with touch as well as a mouse, and every drag action has a tap-to-select alternative. Once the page has loaded once it also keeps working offline.
- Can teachers assign Science Lab?
- Yes. Teachers can create a class, add students in bulk without email addresses, and set Science Lab as an assignment with a goal — a score, a number of minutes, stars or a typing speed. Progress updates automatically as students play.